Anodyne (video game)

Anodyne
Developer(s)Analgesic Productions
Publisher(s)Analgesic Productions
Designer(s)Melos Han-Tani
Marina Kittaka
Programmer(s)Melos Han-Tani
Artist(s)Marina Kittaka
Composer(s)Melos Han-Tani
EngineFlixel
Platform(s)Microsoft Windows, macOS, Linux, iOS, Android, PlayStation 4, Xbox One, Nintendo Switch
ReleaseWindows, macOS, Linux
February 4, 2013
iOS
June 16, 2013
Android
October 15, 2013
PlayStation 4
September 9, 2018
Xbox One
September 21, 2018
Nintendo Switch
February 28, 2019
Genre(s)Action-adventure
Mode(s)Single-player

Anodyne is an action-adventure video game developed by Analgesic Productions. After a nearly year-long development through developers Melos Han-Tani and Marina Kittaka's last years in college,[1] the game was released on February 4, 2013, for Windows PC, Mac OS X and Linux. An Android version was released as part of a Humble Bundle on October 15, 2013. The PlayStation 4 version of the game was released on September 9, 2018, the Xbox One version was released on September 21, 2018, and the Nintendo Switch version was released on February 28, 2019. The Anodyne soundtrack was also made available for purchase at the game’s initial release, including all of the music in the game as well as a few bonus tracks.

Anodyne was heavily inspired by titles like The Legend of Zelda: Link’s Awakening and Yume Nikki. It features action-adventure gameplay revolving around using a broom to fight enemies and solve puzzles. Anodyne puts the player in the shoes of the protagonist Young, exploring a surreal dream world.

Reviews of the game were mostly positive, generally praising the game's mix of action-adventure gameplay with an immersive, dream-like atmosphere created by the game's soundtrack and use of pixel art. Critiques tended to center on the story's lack of clarity, as well as some of the jumping mechanics. The game placed as an honorable mention in the 2013 Student Independent Games Festival.

A sequel to the game, Anodyne 2: Return to Dust, was released on August 12, 2019.

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