Arx Fatalis

Arx Fatalis
European cover art
Developer(s)Arkane Studios[a]
Publisher(s)
Director(s)Raphaël Colantonio
Producer(s)
  • Friis Torben Tappert
  • Holly D. Kreie
Designer(s)Raphaël Colantonio
Programmer(s)Cyril Meynier
Artist(s)Olivier Enselme-Trichard
Composer(s)
  • Kemal Amarasingham
  • Simon Amarasingham
Platform(s)Windows, Xbox
ReleaseWindows
Xbox
Genre(s)Action role-playing, dungeon crawl[7]
Mode(s)Single-player

Arx Fatalis is a 2002 action role-playing game developed by Arkane Studios and released for Windows and Xbox. The game is played from a first-person perspective and is set on a world whose sun has failed, forcing the above-ground creatures to take refuge in caverns. The game's mechanics include the use of mouse gestures to cast spells. Arx Fatalis received mostly positive reviews from critics but was not commercially successful. In 2011, Arkane Studios released the game's source code under the GNU General Public License (GPL), though the game assets remain proprietary.

  1. ^ "What's New?". Eurogamer.net. 8 November 2002. Retrieved 22 March 2023.
  2. ^ Spormann, Jörg (21 June 2002). "Arx Fatalis deutsche Demo" [Arx Fatalis German demo]. GameStar. Retrieved 15 April 2024.
  3. ^ "Arx Fatalis". Red Ant Enterprises. Archived from the original on 24 November 2002. Retrieved 15 April 2024.
  4. ^ "Arx Fatalis Ships for Xbox". xboxaddict.com. 22 December 2003. Retrieved 22 March 2023.
  5. ^ Marc (5 December 2003). "Arx Fatalis erreicht Goldstatus!" [Arx Fatalis reaches gold status!]. 4Players. Retrieved 15 April 2024.
  6. ^ "Arx Fatalis". 4 February 2004. Archived from the original on 4 February 2004. Retrieved 22 March 2023.
  7. ^ Cite error: The named reference RevIGN was invoked but never defined (see the help page).


Cite error: There are <ref group=lower-alpha> tags or {{efn}} templates on this page, but the references will not show without a {{reflist|group=lower-alpha}} template or {{notelist}} template (see the help page).


Developed by StudentB