Async Corp. | |
---|---|
Developer(s) | Powerhead Games |
Publisher(s) | Powerhead Games |
Director(s) | Jason Schreiber |
Producer(s) |
|
Designer(s) | Matt LoPresti |
Programmer(s) |
|
Artist(s) | Chris Makris |
Composer(s) | Fearofdark |
Engine | UIKit |
Platform(s) | iOS |
Release | June 28, 2011 |
Genre(s) | Puzzle |
Mode(s) | Single-player |
Async Corp. is a 2011 puzzle game developed and published by the American indie studio Powerhead Games. In the game, the player must swap one square from two four-by-six boards that match a set of other squares that are the same color. While listening to "Star Guitar" by The Chemical Brothers, designer Matt LoPresti was inspired to play the game's prototype, previously meant for DSiWare, in landscape mode. The game's corporate theme, inspired by the modernity of the Wipeout series, was contrasted by bright visuals to add personality to the game.
Although the development team was laid off before the game's launch, it was released for iOS on June 28, 2011, and was praised for its gameplay, graphics, music, and corporate atmosphere but criticized for its lack of content. At the 2012 Independent Games Festival, it was nominated for an audience award and Best Mobile Game.