Danganronpa: Trigger Happy Havoc

Danganronpa: Trigger Happy Havoc
Cover art featuring Monokuma and Hope's Peak Academy
Developer(s)Spike[a]
Publisher(s)Spike[b]
Director(s)Tatsuya Marutani
Producer(s)
Designer(s)
  • Takayuki Sugawara
  • Dai Nakajima
Programmer(s)Kengo Ito
Artist(s)Rui Komatsuzaki
Writer(s)Kazutaka Kodaka
Composer(s)Masafumi Takada
SeriesDanganronpa
EngineUnity (Anniversary)
Platform(s)
Release
November 25, 2010
  • PlayStation Portable
    • JP: November 25, 2010
    Android, iOS
    • JP: August 20, 2012
    Anniversary Edition
    • WW: May 21, 2020
    PlayStation Vita
    • JP: October 10, 2013
    • NA: February 11, 2014
    • PAL: February 14, 2014
    Linux, OS X
    • WW: February 18, 2016
    Microsoft Windows
    • WW: February 18, 2016
    Anniversary Edition
    • WW: January 18, 2022
    PlayStation 4
  • Reload
    • NA: March 14, 2017
    • EU: March 17, 2017
    • JP: May 18, 2017
    Trilogy
    • NA: March 26, 2019
    • EU: March 29, 2019
    Nintendo Switch
    • JP: November 4, 2021
    • WW: December 3, 2021
    Xbox One
    • WW: January 18, 2022
Genre(s)Adventure, visual novel
Mode(s)Single-player

Danganronpa: Trigger Happy Havoc[1] is a visual novel adventure game developed and published by Spike. The first installment in the Danganronpa series, it was originally released for the PlayStation Portable in Japan in November 2010. It was ported to Android and iOS in August 2012. NIS America localized and published the game internationally on PlayStation consoles.

The player controls a high school student named Makoto Naegi who finds himself involved in a battle royale in Hope's Peak Academy, where the robot bear Monokuma gives the students the chance to escape from the establishment if they murder another student and are not voted as the killer in a trial. Combining elements from dating simulations and third-person shooters, the game sees Makoto interact with other students to solve "class trials" by shooting at arguments displayed on the screen.

The game originated from writer Kazutaka Kodaka's idea to generate a new type of game, as he believed the original adventure games were no longer popular. As a result, he created a dark scenario that generated controversy within Spike due to the amount of violence displayed among students. Nevertheless, the company decided to develop it alongside the unique gameplay system which they thought was less derivative from other games. The cast was designed by Rui Komatsuzaki.

Danganronpa was a commercial success and earned positive reviews for the handling of the cast and story. It won awards, though critics were divided on the lack of challenging difficulty in solving class trials and its mini games. A sequel, Danganronpa 2: Goodbye Despair, was released in 2012. A compilation of both games, titled Danganronpa 1・2 Reload, was released for PlayStation Vita in Japan in October 2013, and worldwide in March 2017. The game produced several adaptions and spin-offs: an anime television series, a stage show, two mangas, and two novels.


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  1. ^ Japanese: Danganronpa: Kibō no Gakuen to Zetsubō no Kōkōsei, Hepburn: ダンガンロンパ 希望の学園と絶望の高校生

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