Day of Defeat

Day of Defeat
Developer(s)Valve
Publisher(s)
Composer(s)Michael Gordon Shapiro
EngineGoldSrc
Platform(s)Microsoft Windows, OS X, Linux
ReleaseWindows
  • NA: May 6, 2003
  • EU: May 15, 2003
OS X, Linux
  • WW: March 29, 2013[1]
Genre(s)First-person shooter
Mode(s)Multiplayer

Day of Defeat is a team-based multiplayer first-person shooter video game set in the European theatre of World War II on the Western front. Originally a modification of the 1998 game Half-Life, the rights of the modification were purchased by Valve and released as a full retail title in 2003.

Set in the midst of World War II, Day of Defeat includes no single-player campaign, with focus left only on the game's multiplayer aspects. The game favors teamwork and features objective-based gameplay in combination with its system of classes. Maps are primarily made up of narrow paths, all of which typically lead to a few key locations. An official remake of the game, Day of Defeat: Source, was released by Valve in 2005.

  1. ^ Cite error: The named reference OS X Linux was invoked but never defined (see the help page).

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