Draft:Alexander McLeod (artist)

  • Comment: Trim down on the Selected exhibitions and lectures, arrange it properly and provide sources. Another issue with WP:REFBOMB. Jamiebuba (talk) 11:53, 19 September 2024 (UTC)

A half-length portrait of Canadian artist, Alexander McLeod (shown in a pensive pose, touching his chin), standing in front of a set of historical gilded, carved wood French doors during his visit to the Louvre in the spring of 2024. McLeod is wearing custom black and burgundy devore velvet ORXSTRA apparel, designed by Tala Kamea for presentation at Paris Fashion Week.
A portrait of Canadian artist, Alexander McLeod, during his visit to the Louvre in the spring of 2024. McLeod is wearing custom ORXSTRA apparel, designed by Tala Kamea for presentation at Paris Fashion Week.

Alexander McLeod (born July 23, 1984) is a Canadian visual artist based in Toronto, Ontario working primarily within the mediums of animation, interactivity and print.[1] McLeod's body of work has been recognized as exploring the intersections of the natural world meeting the artificial[2] - merging organic elements blended with gaming references[3][4][5][6][1] and futuristic aesthetic themes to create universes of vibrant, surreal landscapes and immersive environments.[7][8][9][10]

In the landscape of Canadian contemporary art, McLeod is considered to be part of the vanguard of digital artists who seek to embrace the evolutionary dialogue of visual language with emergent technologies - such as generative AI, 3D printing and modelling and virtual or augmented reality - within their practice to expand the limits of visual art.[7][11][12][9] He is celebrated for his adept understanding of internet culture[13][14][15][16][17] and innovative uses of 3D rendering technologies to push the boundaries of frame in digital art - at times, referred to as "technicolour dioramas"[18][19] due to their highly detailed and immersive qualities.[20][5][21][22]

McLeod has also been cited and featured in a number of University level course curricula analyzing themes of similar nature - drawing upon his work as an example of how these technologies can be utilized as bridges weaving traditional art practices, pluriversal thought and new media to create meaningful, aesthetically rich experiences that challenge conventional understanding of perception, landscape and form.[23][24][25] Reflecting this, the influence of his bold personal style, interior design tastes and curation of his private art collection are also considered to be hallmarks of his artistic aesthetic.[26][27][28][29]

  1. ^ a b Holmes, Kevin. "A Tech Q&A With Alex McLeod" www.vice.com. VICE. (Originally published on The Creators Project). October 19, 2011. Retrieved August 25, 2024.
  2. ^ Intel. "Alex McLeod: Bridging Art, Technology and AI in Virtual Worlds" www.cbc.ca. CBC. June 19, 2024. Retrieved August 25, 2024.
  3. ^ "In the Studio with Alex McLeod" www.arsenalcontemporary.com. Arsenal Contemporary Art. Mar 5, 2021. Retrieved August 25, 2024.
  4. ^ Galvez, Priscilla & Pavlopoulos, Jeff. "Canadian landscape or the best video game? Alex McLeod's worlds make you want to live in both" www.cbc.ca. CBC. June 26, 2019. Retrieved August 25, 2024.
  5. ^ a b Collins, Leah. "Exhibitionist in Residence: artist Alex McLeod's wild fantasy landscapes" www.cbc.ca. CBC. October 16, 2015. Retrieved August 25, 2024.
  6. ^ Mufson, Beckett. "If 'Skyrim' Were a Fine Art, It Might Look Like This" www.vice.com. VICE. (Originally published on The Creators Project). September 2, 2015. Retrieved August 25, 2024.
  7. ^ a b Exhibition catalog: Iles, Chrissie. "Dreamlands: Immersive Cinema and Art, 1905–2016". New Haven/London: Yale University Press, 2016. ISBN 978-0-3002-2187-9
  8. ^ McKenna, Meghan. "11 Canadian Artists You Should Be Following on Instagram" www.fashionmagazine.com. FLARE. June 28, 2018. Retrieved August 26, 2024.
  9. ^ a b Otino, Corsano. "All That Is Solid …: Alex McLeod Taps the Cult of the Canadian Sublime and Explodes the Digital" www.momus.ca. MOMUS. October 7, 2015. Retrieved August 25, 2024.
  10. ^ Whyte, Murray. "At the galleries: Alex McLeod, 3DXL, Out of Line" www.thestar.com. Toronto Star. August 26, 2015. Retrieved August 25, 2024.
  11. ^ Mills, Lorna. "Ways of Something" Episode #3. Minute 6. The Whitney Museum of American Art. 2016. Retrieved August 25, 2024.
  12. ^ Hayler, Matt & Griffin, Gabriele. "Research Methods for Creating and Curating Data in the Digital Humanities". Edinburgh University Press, 2016. ISBN 978-0-3002-2187-9
  13. ^ Doherty, Shauna Jean. "Well Now WTF" www.peripheralreview.com. Peripheral Review. February 5, 2021. Retrieved August 25, 2024.
  14. ^ Johnson, Paddy. "Online GIF show 'Well Now WTF' is a strong start for a net art revival" www.theartnewspaper.com. The Art Newspaper. April 17, 2020. Retrieved August 25, 2024.
  15. ^ Collins, Leah. "This art show was made for the internet, and it's answering our most burning question: Well Now WTF?" www.cbc.ca. CBC. April 3, 2020. Retrieved August 25, 2024.
  16. ^ Rao, Mallika. "The Kids are ALL-CAPS" www.huffpost.com. The Huffington Post. April 8, 2015. Retrieved August 25, 2024.
  17. ^ Frank, Priscilla. "Uber Art-Savvy Tweeters to Follow in 2013" www.huffpost.com. The Huffington Post. December 28, 2012.
  18. ^ Mufson, Beckett. "Snow Falls Like Gems in Alex McLeod’s Hyperrealistic Animation" www.vice.com. VICE. (Originally published on The Creators Project). March 4, 2015. Retrieved August 25, 2024.
  19. ^ Kuang, Cliff. “Gorgeous Dioramas You Can Control With Your Mind” www.fastcompany.com. Fast Company. September 15, 2011.
  20. ^ Flint, Nathan. "Alex McLeod: Ghost Stories" www.artoronto.ca. Art Toronto. June 8, 2019. Retrieved August 25, 2024.
  21. ^ Holmes, Kevin. "Step Into A Kitsch Animated Wonderland" www.vice.com. VICE. (Originally published on The Creators Project). September 20, 2011. Retrieved August 25, 2024.
  22. ^ "Rencontre avec Alex McLeod" www.artpoint.fr. ARTPOINT. October 12, 2021. Retrieved August 26, 2024.
  23. ^ D. Liddington, A. Morrell. “CROS 3001 - Professional Practice” Department of Painting. Ontario College of Art and Design. Fall 2022 - Fall 2024. Retrieved from https://www.coursicle.com/ocaduca/courses/CROS/3001/ on August 25, 2024.
  24. ^ S. Oliveira. “DRPT 3011 - The Convincing Picture” Department of Painting. Ontario College of Art and Design. Fall 2023. Retrieved from https://www.coursicle.com/ocaduca/courses/DRPT/3011/ on August 25, 2024.
  25. ^ N. Ostoff, R. Nicholls, S. Everingham, P. Smith, N. Inalouei, S. Whitton, B. Luca, M. Porter. “DRPT 1004 - Painting II” Department of Painting. Ontario College of Art and Design. Winter 2023. Retrieved from https://www.coursicle.com/ocaduca/courses/DRPT/1004/ on August 25, 2024.
  26. ^ Vyhnak, Carola. "Why a Toronto artist’s friends never leave his house" www.thestar.com. Toronto Star. October 13, 2022. Retrieved August 26, 2024.
  27. ^ Furgala, Gregory. "Show Us Where You Live: Alex McLeod’s Home Was Built By Art" June 12, 2020. www.designlinesmagazine.com. Designlines Magazine. Retrieved August 25, 2024.
  28. ^ Bloom, Jessica. "Inside artist Alex McLeod’s private art collection, including a secret backyard studio overflowing with paintings and prints." www.torontolife.com. Toronto Life. March 20, 2018. Retrieved August 25, 2024.
  29. ^ Titanic, Sara. "Artist profile: Alex McLeod" www.nowtoronto.com. NOW Toronto. June 26, 2009. Retrieved August 25, 2024.

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