This article needs to be updated.(July 2019) |
Ghost of a Tale | |
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Developer(s) | SeithCG |
Publisher(s) | SeithCG |
Director(s) | Lionel Gallat |
Designer(s) |
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Programmer(s) |
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Artist(s) |
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Writer(s) | Paul Gardner |
Composer(s) | |
Engine | Unity[5] |
Platform(s) | |
Release | Microsoft Windows March 13, 2018[1] PlayStation 4, Xbox One March 12, 2019[2] Nintendo Switch October 8, 2020 Amazon Luna October 20, 2020 |
Genre(s) | Action role-playing, stealth |
Mode(s) | Single-player |
Ghost of a Tale is an independent action role-playing stealth game[6] developed primarily by game designer and DreamWorks and Universal Pictures veteran Lionel "Seith" Gallat. The title was funded by a successful Indiegogo crowd-funding campaign which ran from April–May 2013, raising €48,700. An early version was released in 2016 on Windows PCs and the Xbox One as part of Microsoft's ID@Xbox indie developer program. The final PC version was released on March 13, 2018. On February 16, 2019, it was announced that the release date of the PlayStation 4 and Xbox One versions would be March 12, 2019.[7] The game was released for the Nintendo Switch on October 8, 2020.[8] A version for Amazon Luna was released on October 20, 2020.[9]
Set in a dark fantasy medieval world, players control Tilo, a small mouse minstrel, who must make his way through dungeons and lands full of danger while uncovering mysteries of the past, all the while he is determined to find his wife Merra and finding a way to escape the prison.
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