Kingdom Hearts: Chain of Memories

Kingdom Hearts:
Chain of Memories
A spike-haired boy wearing red clothes and yellow shoes, with a chain and a large key attached to his belt, holds a pack of cards. Said cards are mostly rectangular, with three spikes at the top. On the background are various cutouts shaped like the cards, featuring other characters of the game.
Kingdom Hearts: Chain of Memories North American packaging artwork
Developer(s)Square Enix
Jupiter[3]
Publisher(s)
Director(s)Tetsuya Nomura
Aguro Tanaka
Producer(s)Shinji Hashimoto
Yoshinori Kitase
Hatao Ogata
Artist(s)Tetsuya Nomura
Takayuki Odachi
Tomohiro Hasegawa
Writer(s)Daisuke Watanabe
Composer(s)Yoko Shimomura
SeriesKingdom Hearts
Platform(s)
ReleaseGame Boy Advance
Re:Chain of Memories
PlayStation 2
  • JP: March 29, 2007
  • NA: December 2, 2008
Genre(s)Action-role playing
Mode(s)Single-player, multiplayer

Kingdom Hearts: Chain of Memories[a] is an action role-playing video game co-developed by Square Enix and Jupiter, and published by Square Enix in collaboration with Disney Interactive in 2004 for the Game Boy Advance. The game serves as an intermediary between the two larger-scale PlayStation 2 games in the Kingdom Hearts series. It was one of the first GBA games to incorporate full motion video (FMV).[4]

Kingdom Hearts: Chain of Memories is the second game in the Kingdom Hearts series. It is a direct sequel to Kingdom Hearts, and its ending is set about a year before Kingdom Hearts II.[5] The game follows Sora and friends as they explore the mysterious Castle Oblivion while battling the sinister Organization XIII, a group of antagonists new to the series. The game introduces new characters and plotlines that further expand the Kingdom Hearts universe and set up the premise of Kingdom Hearts II. The game features a new card-based battle system, in a departure from its predecessor's real time combat system.

Though not as successful as the other Kingdom Hearts games, it received positive reviews and sold well. It was praised for its story, graphics, and FMVs, but the card-based battle system was criticized. When it debuted in Japan, it sold over 100,000 units in 48 hours. The game was remade for the PlayStation 2 as Kingdom Hearts Re:Chain of Memories, released in Japan as a second disc packaged with Kingdom Hearts II Final Mix in March 2007.[6] The remake was later released in North America on December 2, 2008, and was remastered in HD and included in the Kingdom Hearts HD 1.5 Remix collection released in 2013 for the PS3, and later for PS4, Xbox One, and PC.

  1. ^ a b c "Kingdom Hearts: Chain of Memories Info". GameFAQs. Archived from the original on 2007-05-19. Retrieved 2007-05-24.
  2. ^ van Leuveren, Luke (November 22, 2004). "Updated Australian Release List - 22/11/04". PALGN. PAL Gaming Network. Archived from the original on November 27, 2004. Retrieved June 29, 2023.
  3. ^ Harris, Craig (October 3, 2003). "Kingdom Hearts: Chain of Memories". Archived from the original on May 5, 2019. Retrieved June 12, 2013.
  4. ^ "G4 - Feature - Kingdom Hearts: Chain of Memories Review". G4. Archived from the original on 2006-01-04. Retrieved 2007-07-20.
  5. ^ Raymond Padilla (2004-12-08). "Kingdom Hearts: Chain of Memories Review". GameSpy. Archived from the original on 2006-02-21. Retrieved 2007-05-23.
  6. ^ "『キングダム ハーツII ファイナル ミックス+』が3月29日に発売!" (in Japanese). Dengeki Online. Archived from the original on 2012-02-29. Retrieved 2008-09-24.


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