Lingo (programming language)

Lingo is a verbose object-oriented (OO) scripting language developed by John H. Thompson for use in Adobe Director (formerly Macromedia Director). Lingo is used to develop desktop application software, interactive kiosks, CD-ROMs and Adobe Shockwave content.[1][2]

Lingo is the primary programming language on the Adobe Shockwave platform, which dominated the interactive multimedia product market during the 1990s.[3] Various graphic adventure games were developed with Lingo during the 1990s, including The Journeyman Project, Total Distortion, Mia's Language Adventure, Mia's Science Adventure, and the Didi & Ditto series. Hundreds of free online video games were developed using Lingo, and published on websites such as Miniclip and Shockwave.com.

Lingo can be used to build user interfaces, to manipulate raster graphics, vector graphics and 3D computer graphics, and other data processing tasks.[4][5] Lingo supports specialized syntax for image processing and 3D object manipulation.[6] 3D meshes can also be created on the fly using Lingo.[6]

  1. ^ Macromedia Shockwave for Director User's Guide, Volume 1, New Riders Pub., 01-Jan-1996
  2. ^ Macromedia Shockwave for Director, Volume 1, Hayden Books, 1996
  3. ^ Kelly Hart; Mitch Geller (2008). New Perspectives on Dreamweaver CS3, Comprehensive. Cengage Learning. p. 429. ISBN 1-4239-2531-9.
  4. ^ Macromedia Director 8: Creating Powerful Multimedia, Prentice Hall, 2001
  5. ^ Inside Macromedia Director 6 with Lingo, New Riders Pub., 01-Jan-1997
  6. ^ a b Macromedia Director 8.5 Shockwave Studio for 3D: Training from the Source, Macromedia Press, 2002

Developed by StudentB