Lucasfilm Games

Lucasfilm Games
FormerlyLucasArts Entertainment Company, LLC (1990–2021)
Company typeSubsidiary
IndustryVideo games
FoundedMay 1, 1982 (1982-05-01)
FounderGeorge Lucas
Headquarters,
US
Area served
Worldwide
Key people
Douglas Reilly (vice president, games)
Number of employees
10 (2013)
ParentLucasfilm
Websitelucasfilm.com/what-we-do/games/
Footnotes / references
[1]

Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game licensor and a subsidiary of Lucasfilm.[2] It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as part of a larger 1990 reorganization of the Lucasfilm divisions, the video game development division was grouped and rebranded as part of LucasArts. LucasArts became known for its line of adventure games based on its SCUMM engine in the 1990s, including Maniac Mansion, the Monkey Island series, and several Indiana Jones titles. A number of influential game developers were alumni of LucasArts from this period, including Brian Moriarty, Tim Schafer, Ron Gilbert, and Dave Grossman. Later, as Lucasfilm regained control over its licensing over the Star Wars franchise, LucasArts produced numerous action-based Star Wars titles in the late 1990s and early 2000s, while dropping adventure game development due to waning interest in the genre.

Lucasfilm was wholly acquired by The Walt Disney Company in December 2012, and by April 2013, Disney had announced the shuttering of LucasArts in all but name, keeping the division around to handle licensing of Lucasfilm properties to third-party developers, primarily Electronic Arts, and having any in-house development transferred to Disney Interactive Studios. Disney has, since 2021, revitalized the Lucasfilm Games brand as the licenser of all Lucasfilm-related properties.

  1. ^ "Disney to Shut LucasArts Videogame Unit". The Wall Street Journal. April 3, 2013. Archived from the original on April 15, 2013. Retrieved April 18, 2013.
  2. ^ "LucasArts vet turns to Kickstarter to revive a 'Vampyre Story'". Los Angeles Times. June 21, 2013. Archived from the original on June 23, 2013. Retrieved June 23, 2013.

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