Object composition

In computer science, object composition and object aggregation are closely related ways to combine objects or data types into more complex ones. In conversation, the distinction between composition and aggregation is often ignored.[1] Common kinds of compositions are objects used in object-oriented programming, tagged unions, sets, sequences, and various graph structures. Object compositions relate to, but are not the same as, data structures.

Object composition refers to the logical or conceptual structure of the information, not the implementation or physical data structure used to represent it[citation needed]. For example, a sequence differs from a set because (among other things) the order of the composed items matters for the former but not the latter. Data structures such as arrays, linked lists, hash tables, and many others can be used to implement either of them. Perhaps confusingly, some of the same terms are used for both data structures and composites. For example, "binary tree" can refer to either: as a data structure it is a means of accessing a linear sequence of items, and the actual positions of items in the tree are irrelevant (the tree can be internally rearranged however one likes, without changing its meaning). However, as an object composition, the positions are relevant, and changing them would change the meaning (as for example in cladograms)[citation needed].

  1. ^ Yaiser, Michelle. "Object-oriented programming concepts: Composition and aggregation". Archived from the original on April 8, 2015. There is a closely related concept to composition called aggregation. In conversation the differences between composition and aggregation are often ignored.

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