Developer | Oculus VR |
---|---|
Manufacturer | Oculus VR |
Type | Virtual reality headset |
Generation | 1[1] |
Release date | March 28, 2016 |
Lifespan | 2016-2019 |
Introductory price | US$599.99 |
Discontinued | 2019[2][3][4] |
Units sold | 547,000 (July 2019 estimate)[5] |
Display | PenTile[6] OLED 2160x1200 (1080x1200 per eye) @ 90 Hz |
Sound |
|
Input | 6DOF (3-axis rotational tracking + 3-axis positional tracking) through USB-connected IR LED sensor, which tracks via the "constellation" method |
Controller input |
|
Connectivity | HDMI 1.3, USB 3.0, USB 2.0 |
Mass | 470 g (1.04 lb) |
Predecessor | Oculus Rift DK2 |
Successor | Oculus Rift S |
Website | Official website |
Oculus Rift CV1, also known simply as Oculus Rift, is a virtual reality headset developed by Oculus VR, a subsidiary of Meta Platforms, known at the time as Facebook Inc. It was announced in January 2016,[7] and released in March the same year. The device constituted the first commercial release in the Oculus Rift lineup.
Production of the CV1 concluded in March 2019, being succeeded by the Oculus Rift S. Facebook stated that it will continue to provide software support to the CV1 "for the foreseeable future".[8]
So Rift S is gonna wholly replace Rift. We're actually in the process of phasing out Rift right now.
While we don't comment on specific shipment windows or allocations, [we] can confirm [the] original Rift is still available for sale at Oculus.com and from our retail partners while supplies last.
Rift S replaces the original Rift with an upgrade to a higher resolution display, improved optics, and a feature called Passthrough+ … Because Rift and Rift S share the same core platform experience, current Rift owners will be able to take advantage of our continued software updates.
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