Portal 2

Portal 2
Cover art of the game; two humanoid robots are shown standing into a large, futurist setting with catwalks, pneumatic tubes, and other features in the background. One robot (P-Body) is crossing between two portals in the foreground, the other (Atlas) watching from behind.
Cover art, featuring co-op campaign characters ATLAS (bottom) and P-body
Developer(s)Valve[a]
Publisher(s)Valve
Director(s)Joshua Weier
Producer(s)Gabe Newell
Artist(s)
  • Jeremy Bennett
  • Randy Lundeen
Writer(s)
Composer(s)Mike Morasky
SeriesPortal
EngineSource
Platform(s)
Release
April 18, 2011
  • Windows, Mac OS X (digital)
    • WW: April 18, 2011
  • Windows, Mac OS X, PlayStation 3, Xbox 360 (retail)
    • NA: April 20, 2011
    • PAL: April 22, 2011
  • Linux (beta)
    • WW: February 26, 2014[1]
  • Nintendo Switch
    • WW: June 28, 2022
Genre(s)Puzzle, platformer
Mode(s)Single-player, multiplayer

Portal 2 is a 2011 puzzle platformer video game developed by Valve for Windows, Mac OS X, Linux, PlayStation 3, and Xbox 360. The digital PC versions are distributed online by Valve's Steam service, while all retail editions are distributed by Electronic Arts. A port for the Nintendo Switch was released as part of the Portal: Companion Collection in June 2022.

Like the original Portal (2007), players solve puzzles by placing portals and teleporting between them. Portal 2 adds features including tractor beams, lasers, light bridges, and paint-like gels that alter player movement or allow portals to be placed on any surface. In the single-player campaign, players control Chell, who navigates the dilapidated Aperture Science Enrichment Center during its reconstruction by the supercomputer GLaDOS (Ellen McLain); new characters include robot Wheatley (Stephen Merchant) and Aperture founder Cave Johnson (J. K. Simmons). In the new cooperative mode, players solve puzzles together as robots Atlas and P-Body (both voiced by Dee Bradley Baker). Jonathan Coulton and The National produced songs for the game.

Valve announced Portal 2 in March 2010, and promoted it with alternate reality games including the Potato Sack, a collaboration with several independent game developers. After release, Valve released downloadable content and a simplified map editor to allow players to create and share levels.

Portal 2 received critical acclaim for its gameplay, balanced learning curve, pacing, dark humor, writing, and acting. Like its predecessor, it has been described as one of the greatest video games ever made by numerous publications and critics.

  1. ^ Hillier, Brenna (February 26, 2014). "Portal 2 Linux now in open beta". VG247. Archived from the original on May 3, 2016. Retrieved March 23, 2014.


Cite error: There are <ref group=lower-alpha> tags or {{efn}} templates on this page, but the references will not show without a {{reflist|group=lower-alpha}} template or {{notelist}} template (see the help page).


Developed by StudentB