Solid modeling

The geometry in solid modeling is fully described in 3‑D space; objects can be viewed from any angle.

Solid modeling (or solid modelling) is a consistent set of principles for mathematical and computer modeling of three-dimensional shapes (solids). Solid modeling is distinguished within the broader related areas of geometric modeling and computer graphics, such as 3D modeling, by its emphasis on physical fidelity.[1] Together, the principles of geometric and solid modeling form the foundation of 3D-computer-aided design, and in general, support the creation, exchange, visualization, animation, interrogation, and annotation of digital models of physical objects.

  1. ^ Shapiro, Vadim (2001). Solid Modeling. Elsevier. Retrieved 20 April 2010.

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