Sonic Advance 2 | |
---|---|
Developer(s) | Dimps Sonic Team |
Publisher(s) | Sega |
Director(s) | Akinori Nishiyama |
Producer(s) | Yuji Naka Hiroshi Matsumoto |
Designer(s) | Yukihiro Higashi Masaaki Yamagiwa |
Programmer(s) | Takahiro Hamano Yoshihisa Hashimoto Takaaki Saito |
Artist(s) | Yuji Uekawa |
Composer(s) | Tatsuyuki Maeda Yutaka Minobe Teruhiko Nakagawa |
Series | Sonic the Hedgehog |
Platform(s) | Game Boy Advance |
Release | |
Genre(s) | Platformer |
Mode(s) | Single player, multiplayer |
Sonic Advance 2[a] is a 2002 platform game developed by Dimps and published by Sega for the Game Boy Advance. It is an installment in the Sonic the Hedgehog series and the sequel to 2001's Sonic Advance. The story follows Sonic as he sets out to save his friends and retrieve the seven magical Chaos Emeralds from Dr. Eggman. Gameplay consists of the player completing various levels as one of five characters, each with their own unique attributes. After each zone is completed, the player faces Dr. Eggman in a boss battle.
Development began in February 2002 and lasted eight months. Sonic Advance 2 was programmed using an updated version of the original's game engine and the team aimed to make the game larger and faster-paced than the original. Sonic Advance 2 was released to positive reviews; critics praised the updates made over the original Advance and its improved replay value in comparison to past games. Some journalists, however, disliked its high difficulty level. A sequel, Sonic Advance 3, was released in 2004. Sonic Advance 2 was re-released for the Wii U's Virtual Console in February 2016 in Japan.
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).