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Spartan: Blood and War | |
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Developer(s) | Slitherine Strategies |
Publisher(s) |
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Composer(s) | Iain Stevens David Reeks |
Platform(s) | Windows |
Release | |
Genre(s) | Turn-based strategy |
Mode(s) | Single-player |
Spartan is a turn-based strategy game developed by Slitherine Strategies in 2004. The game is set in ancient Greece and Asia Minor. Spartan is a turn-based game; however, when armies encounter each other in battle the game switches to real time combat available in both 2D and 3D visuals. Most reviewers were positive about the extent of simulated real history present in the game but were critical of how timid the AI is which hampered the playing experience.[5]