Tails Adventure | |
---|---|
Developer(s) | Aspect |
Publisher(s) | Sega |
Director(s) | Katsuhiro Hasegawa |
Producer(s) | Katsuhiro Hasegawa |
Artist(s) | Nobuhiko Honda Shinichi Higashi |
Composer(s) | Kojiro Mikusa |
Series | Sonic the Hedgehog |
Platform(s) | Game Gear |
Release | |
Genre(s) | Platform, Metroidvania[1] |
Mode(s) | Single-player |
Tails Adventure[a] is a platform game developed by Aspect and published by Sega in 1995 for the Game Gear. The game stars Tails from the Sonic the Hedgehog series in a solo adventure, as he collects an array of items to help him explore Cocoa Island and defeat the enemies inhabiting it. The gameplay is more slow-paced than other Sonic games, with Tails only capable of walking and flying at a moderate speed. The stages are explored in a non-linear fashion, with newly collected items opening up pathways in previous areas.
Along with Tails' Skypatrol, the game is one of two on the Game Gear to star Tails in a solo role. Tails Adventure received mixed reviews, with critics finding the game unoriginal and too slow-paced compared to previous Sonic offerings. Retrospective reviews commended the game for trying something different and compared the gameplay to the Metroid series, but disliked what they felt was repetitive backtracking. Tails Adventure has been included in Sonic game compilations, and was re-released on the Nintendo 3DS in 2013.
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