The Legend of Zelda: Twilight Princess | |
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Developer(s) | Nintendo EAD[a] |
Publisher(s) | Nintendo |
Director(s) | Eiji Aonuma |
Producer(s) | Shigeru Miyamoto |
Artist(s) |
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Writer(s) |
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Composer(s) |
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Series | The Legend of Zelda |
Platform(s) | |
Release | Wii GameCube
Nvidia Shield TV
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Genre(s) | Action-adventure |
Mode(s) | Single-player |
The Legend of Zelda: Twilight Princess[b] is a 2006 action-adventure game developed and published by Nintendo for the GameCube and Wii. Originally planned for release exclusively on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii.[4] The Wii version was a launch game in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released in December 2006 as the final first-party game for the console.[5][c]
The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and he is assisted by a mysterious imp named Midna. The game takes place over a century after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker.[6]
Twilight Princess was critically acclaimed upon its release, received numerous game of the year awards, and has been called one of the greatest video games ever made. By 2015, it had sold 8.85 million copies worldwide, making it the best-selling Zelda game until being overtaken by Breath of the Wild in April 2018.[7] In 2011, the Wii version was rereleased under the Nintendo Selects label. A high-definition remaster based on the GameCube version, The Legend of Zelda: Twilight Princess HD, developed by Tantalus Media, was released for the Wii U in March 2016.[8]
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