The Real Adventures of Jonny Quest | |
---|---|
Genre | Adventure Drama Sci-fi |
Based on | Jonny Quest by Doug Wildey |
Developed by | Peter Lawrence Takashi Masunaga |
Directed by | Mike Milo Davis Doi |
Voices of | J. D. Roth Michael Benyaer Jesse Douglas George Segal Robert Patrick Frank Welker Quinton Flynn Rob Paulsen Jennifer Hale John de Lancie Robert Foxworth (season two) |
Theme music composer | Gary Lionelli Hoyt Curtin William Hanna Joseph Barbera |
Composers | Christophe Beck Guy Moon Kevin Kiner Thomas Chase Jones Steve Rucker Mark Koval Larry H. Brown Todd Hayen |
Country of origin | United States |
Original language | English |
No. of seasons | 2 |
No. of episodes | 52 (list of episodes) |
Production | |
Executive producer | Sherry Gunther |
Producers | John Eng Cos Anzilotti David Lipman Davis Doi Larry Houston |
Running time | 22 minutes |
Production company | Hanna-Barbera Cartoons |
Original release | |
Network | Cartoon Network |
Release | August 26, 1996 April 16, 1997 | –
Infobox instructions (only shown in preview) |
The Real Adventures of Jonny Quest (also known as Jonny Quest: The Real Adventures) is an American animated television series produced by Hanna-Barbera and broadcast on Cartoon Network from August 26, 1996, to April 16, 1997. It is a continuation of Jonny Quest (1964) and The New Adventures of Jonny Quest (1986) and features teenage adventurers Jonny Quest, Hadji Singh, and Jessie Bannon as they accompany Dr. Benton Quest and bodyguard Race Bannon to investigate strange phenomena, legends, and mysteries in exotic locales. Action also takes place in the virtual realm of QuestWorld, a three-dimensional cyberspace domain rendered with computer animation. Conceived in the early 1990s, Real Adventures suffered a long and troubled development.
Hanna-Barbera dismissed creator Peter Lawrence in 1996 and hired new producers to finish the show. John Eng and Cosmo Anzilotti completed Lawrence's work; David Lipman, Davis Doi, and Larry Houston wrote new episodes with reworked character designs akin to those of classic Quest. Each team produced half of the show's fifty-two episodes. While Lawrence's team crafted stories of real-world mystery and exploration, later writers used science fiction and paranormal plots. Turner supported the show through a massive marketing campaign with thirty-three licensees. Real Adventures debuted with an unprecedented wide release on Cartoon Network, TBS, and TNT, airing twenty-one times per week. Critics have debated the show's animation, writing, and spirit compared to classic Quest, but it has also received praise for these same reasons.
Real Adventures failed to gain high ratings with its target demographics and its merchandise performed poorly, leading to its cancellation after fifty-two episodes. Since the show ended, reruns have aired on Toonami, CNX, and other Turner networks. Turner Home Entertainment and Warner Home Video have released eight VHS tapes and two laserdiscs, and all 52 episodes are available on DVD and for digital purchase on the iTunes Store.