Trojan | |
---|---|
Developer(s) | Capcom |
Publisher(s) | |
Director(s) | Takashi Nishiyama[5] |
Designer(s) | Takashi Nishiyama |
Platform(s) | Arcade, MS-DOS, Nintendo Entertainment System, PlayChoice-10, PlayStation 2, Xbox |
Release | Arcade NES |
Genre(s) | Hack and slash Beat 'em up[5] |
Mode(s) | Single-player, multiplayer |
Trojan (闘いの挽歌, Tatakai no Banka, "Requiem for Battle") is a side-scrolling action game developed by Capcom, originally released as a coin-operated arcade video game in 1986,[6] and published in North America by Romstar[2] and Capcom.[4] Directed by Takashi Nishiyama, the game includes beat 'em up and hack-and-slash elements. It is a spiritual successor to the beat 'em up Kung-Fu Master (1984), which was designed by Nishiyama at Irem before he left for Capcom, where he evolved its gameplay concepts with Trojan.[5] It is also considered a spiritual successor to Capcom's Ghosts 'n Goblins (1985), which has similar side-scrolling action gameplay elements.[3]
A Nintendo Entertainment System port was released the same year as the arcade version. It included a one-on-one fighting game mode, for the first time in a Capcom game, making it a precursor to Nishiyama's work on Capcom's Street Fighter (1987).[5] A version for MS-DOS was also released during the same year. A ZX Spectrum version was programmed by Clive Townsend for Elite Systems in 1987 for their Durell publishing line of games, but was never released; a ROM has since been leaked from a collection of Townsend's ZX Microdrive disk files.[7] The arcade version was later included in Capcom Classics Collection Vol. 1 for PlayStation 2 and Xbox. The NES version was rereleased in 2016 for the Wii U Virtual Console, but only in Japan.[8]
CVG
was invoked but never defined (see the help page).