Ubisoft Montreal

Ubisoft Divertissements Inc.
Ubisoft Montreal
FormerlyUbi Soft Montreal (1997–2003)[a]
Company typeSubsidiary
IndustryVideo games
Founded25 April 1997 (1997-04-25)
Headquarters,
Canada
Number of employees
4,000+ (2023)[2]
ParentUbisoft
Websitemontreal.ubisoft.com

Ubisoft Divertissements Inc., doing business as Ubisoft Montreal, is a Canadian video game developer and a studio of Ubisoft based in Montreal.

The studio was founded in April 1997 as part of Ubisoft's growth into worldwide markets, with subsidies from the governments of Montreal, Quebec, and Canada to help create new multimedia jobs. The studio's initial products were low-profile children's games based on existing intellectual property. Ubisoft Montreal's break-out titles were 2002's Tom Clancy's Splinter Cell and 2003's Prince of Persia: The Sands of Time. Subsequently, the studio continued to develop sequels and related games in both series, and developing its own intellectual properties such as Assassin's Creed, Far Cry, Watch Dogs, and For Honor.

By October 2022, the studio employed over 4,000 staff, making it the largest in the world.[3] The studio helped to establish Montreal as a creative city, and brought other video game developers to establish studios there.

  1. ^ Fahey, Rob (9 September 2003). "Ubisoft unveils new "visual identity"". gamesindustry.biz. Archived from the original on 8 July 2018. Retrieved 18 July 2018.
  2. ^ "Ubisoft Montreal lays off 98 people as part of a corporate restructuring effort". Engadget. 7 November 2023. Retrieved 7 November 2023.
  3. ^ Dupuis, Stéphanie (8 October 2022). "25 ans de succès vidéoludiques pour Ubisoft Montréal". Radio-Canada (in French). Retrieved 8 October 2022.


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