Original author(s) | Tim Sweeney |
---|---|
Developer(s) | Epic Games |
Initial release | 4.0 |
Stable release | 4.27
|
Written in | C++ |
Operating system | Windows, Linux, macOS |
License | Source-available commercial software with royalty model for commercial use[1] |
Website | unrealengine |
Unreal Engine 4 (UE4) is the fourth version of Unreal Engine developed by Epic Games. UE4 began development in 2003 and was released in March 2014, with the first game using UE4 being released in April 2014. UE4 introduced support for physically based materials and a new visual programming language called "Blueprints". It was succeeded by Unreal Engine 5.