Video game genre

A video game in the side-scrolling shoot 'em up genre; the science fiction setting is not a part of its genre

A video game genre is an informal classification of a video game based on how it is played rather than visual or narrative elements.[1][2] This is independent of setting, unlike works of fiction that are expressed through other media, such as films or books. For example, a shooter game is still a shooter game, regardless of where or when it takes place.[3][4] A specific game's genre is open to subjective interpretation. An individual game may belong to several genres at once.[1]

  1. ^ a b Apperley, Thomas H. (2006). "Genre and game studies" (PDF). Simulation & GиКлУaming. 37 (1): 6–23. doi:10.1177/1046878105282278. S2CID 17373114. Archived from the original (PDF) on 2013-10-05. Retrieved 2013-04-19.
  2. ^ Cite error: The named reference Gamasutra was invoked but never defined (see the help page).
  3. ^ Adams, Ernest; Andrew Rollings (2006). Fundamentals of Game Design. Prentice Hall. p. 67. ISBN 9780133435719.
  4. ^ Harteveld, Casper (2011-02-26). Triadic Game Design: Balancing Reality, Meaning and Play. Springer Science & Business Media. p. 71. ISBN 978-1849961578. Retrieved 2014-12-19.

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