Visions of Mana | |
---|---|
Developer(s) | Ouka Studios |
Publisher(s) | Square Enix |
Director(s) |
|
Producer(s) | Masaru Oyamada |
Designer(s) |
|
Artist(s) | Haccan Airi Yoshioka Koichi Ishii |
Writer(s) |
|
Composer(s) | Hiroki Kikuta Tsuyoshi Sekito Ryo Yamazaki |
Series | Mana |
Engine | Unreal Engine 4 |
Platform(s) | |
Release | August 29, 2024 |
Genre(s) | Action role-playing |
Mode(s) | Single-player |
Visions of Mana[a] is a 2024 action role-playing game developed by Ouka Studios and published by Square Enix for PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S. The fifth main title in the Mana series, the story follows young swordsman Val as he travels with a group of companions to renew the flow of Mana in the world. Gameplay combines action-based battles and exploring open areas, with elemental abilities used in both situations.
Development of Visions of Mana began in 2020, being the first mainline Mana game since Dawn of Mana (2006). The staff included multiple series veterans including series creator Koichi Ishii supervising monster designs, producer Masaru Oyamada, artist Haccan, and composers Hiroki Kikuta, Tsuyoshi Sekito, and Ryo Yamazaki. The gameplay and world design were intended to evoke elements from earlier Mana games. Upon release journalists gave general praise to the characters, combat system, and world design. There were more mixed reactions to the technical issues and the story, which was seen as unoriginal.
Developer Ouka Studios was closed down on the game's launch day.
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).