Wonder Boy: The Dragon's Trap | |
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Developer(s) | Lizardcube |
Publisher(s) |
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Director(s) | Omar Cornut |
Programmer(s) | Sebastien Ronsse |
Artist(s) | Ben Fiquet |
Composer(s) | Michael Geyre |
Series | Wonder Boy |
Platform(s) | |
Release | Switch, PS4, Xbox One 18 April 2017 Windows 8 June 2017 Linux, macOS 18 July 2017[1] Android, iOS, tvOS 30 May 2019[2] Amazon Luna 20 October 2020[3] |
Genre(s) | Platform, action-adventure |
Mode(s) | Single-player |
Wonder Boy: The Dragon's Trap is a 2017 platform action-adventure game developed by Lizardcube and published by Dotemu. The game is a remake of the 1989 game Wonder Boy III: The Dragon's Trap, which was originally developed by Westone Bit Entertainment and published by Sega for the Master System as part of the Wonder Boy series. The game takes place after the ending of Wonder Boy in Monster Land, in which Wonder Boy has been cursed by the Mecha Dragon and must go on a quest to return to human form. In the game, players find items and clues needed to access different parts of Monster Land, and they can transform into other forms and gain different abilities.
Wonder Boy: The Dragon's Trap was released for Nintendo Switch, PlayStation 4, and Xbox One in April 2017, later releasing for Microsoft Windows, macOS and Linux computers, iOS and Android mobile platforms in 2019, and Amazon Luna in 2020. The game was developed by Lizardcube, in which all the art and animation for the game were single-handedly reproduced. The soundtrack was reimagined from the original game's chiptune soundtrack using real musical instruments. The game received positive reviews from critics, and the game has sold nearly 500,000 copies.