Original author(s) | Chris Lattner, Vikram Adve |
---|---|
Developer(s) | LLVM Developer Group |
Initial release | 2003 |
Stable release | 19.1.3[2]
/ 30 October 2024 |
Repository | |
Written in | C++ |
Operating system | Cross-platform |
Type | Compiler |
License | UIUC (BSD-style) Apache License 2.0 with LLVM Exceptions (v9.0.0 or later)[3] |
Website | www |
LLVM is a set of compiler and toolchain technologies[4] that can be used to develop a frontend for any programming language and a backend for any instruction set architecture. LLVM is designed around a language-independent intermediate representation (IR) that serves as a portable, high-level assembly language that can be optimized with a variety of transformations over multiple passes.[5] The name LLVM originally stood for Low Level Virtual Machine, though the project has expanded and the name is no longer officially an initialism.
LLVM is written in C++ and is designed for compile-time, link-time, runtime, and "idle-time" optimization. Originally implemented for C and C++, the language-agnostic design of LLVM has since spawned a wide variety of frontends: languages with compilers that use LLVM (or which do not directly use LLVM but can generate compiled programs as LLVM IR) include ActionScript, Ada, C# for .NET,[6][7][8] Common Lisp, PicoLisp, Crystal, CUDA, D, Delphi, Dylan, Forth,[9] Fortran, FreeBASIC, Free Pascal, Halide, Haskell, Java bytecode, Julia, Kotlin, LabVIEW's G language,[10][11] Lua, Objective-C, OpenCL,[12] PostgreSQL's SQL and PLpgSQL,[13] Ruby,[14] Rust,[15] Scala,[16][17] Swift, Xojo, and Zig.
RubyMotion transforms the Ruby source code of your project into ... machine code using a[n] ... ahead-of-time (AOT) compiler, based on LLVM.